limp % preflop?

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Re: limp % preflop?

Postby WhiteRider » Wed Jan 06, 2010 5:53 pm

Did you create the omaha stat in the Omaha Cash Player Section?
If you have the holdem version then it won't work for omaha hands - you'll need to recreate it using the omaha database fields.
The Tutorial: Convert Cash Stat to Tournament describes how to do this for cash to tournament, but the same principals apply - instead of adding tourney_ you will need to change "holdem" to "omaha".
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Re: limp % preflop?

Postby Uffdaapps » Wed Jan 06, 2010 5:58 pm

i am pretty sure i used your stat actually. Ill check this out.

Thanks.
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Re: limp % preflop?

Postby WhiteRider » Wed Jan 06, 2010 6:19 pm

Yes, I do have a set of limp stats in the repository - they are for holdem, though, so will need converting.
If you get stuck, post the expressions as you have them and we'll help you out.
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Re: limp % preflop?

Postby Uffdaapps » Wed Jan 06, 2010 6:23 pm

k thanks.
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Re: limp % preflop?

Postby Uffdaapps » Wed Jan 06, 2010 7:38 pm

K, I validated expressions and everything seemed corrrect......only problem is the new stat is not showing in my HUD stats....So not sure why....I see the holdem stats in there to chose from(the ones not working for omaha)....but not my newly created one.
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Re: limp % preflop?

Postby Uffdaapps » Wed Jan 06, 2010 8:03 pm

here is a bit more info on what i did.

I basically went to omaha cash player stats....and made a new stat with exactly same stuff as your holdem Cash. Then I changed the names holdem to omaha.
Thanks.
The only issue is, the actual new stat is not showing in the HUD stats from which i can choose......

can I upload images?
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Re: limp % preflop?

Postby WhiteRider » Thu Jan 07, 2010 5:40 am

You will need to stop/start auto import at least for you new stat to work, and you'll need to rebuild the cache for the cache to have your new stat - if you have a large database this could mean your new stat isn't being retrieved from the database quickly enough so try housekeeping. You could try adding your stat to a report in the main application to check that it is working correctly, or try it in the Replayer HUD.
Tutorial: Configure Built-in Reports
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